Final Sprint 3
Sprint 3: Game Design with Painting Mechanics/ World Building/ AI
For this final Sprint you will design and develop a 3D game in Unity that includes painting/instantiation mechanics, world building, game mechanics and basic AI functionality. Your game must utilize at least 3 of the 5 basic game mechanics from Sprint 2 - Tactical Maneuvering, Progression Mechanisms, and In-game Economy. Physics mechanics are optional and Social Interaction mechanics are extra-credit(See below). In your design document, describe how each of your game mechanics interact with each other.
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