Roll A Ball Part2
Complete the following before our next class:
1. Finish the original Roll-A-Ball Tutorial.
2. While keeping your original Roll-A-Ball level intact, use planes and other 3D shapes to create an expanded level of your own design. Reposition 8 of your 12 pickups throughout your expanded level.
3. Create a door (small rectangular wall) to escape your original Roll-A-Ball level and to access your expanded level design using SetActive = false when the “count” of your pickups reaches 4.
4. Change your player “ball” into another shape of your choosing.
5. Change your “pickups” into another shape of your choosing.
6. Add more complex “Materials” to your 3D shapes (such as Lava)
7. Add a Skybox to your level.
8. Build your project as WebGL and upload it to itch.io. Post a link on Canvas to your itch.io WebGL build.
Status | Released |
Platforms | HTML5 |
Author | minas76 |
Genre | Platformer |
Made with | Unity |
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