Sprint 3 Week 3
Before our next class, complete the following:
1. Create a terrain and add trees and obstacles for your player to navigate.
2. Add a 1st or 3rd person controller prefab to act as the player and attach your instantiation scripts from Assignment 1 to the game object.
3. Create a “pet” game object. Your pet can be any shape - sphere, pig, etc. Using a NavMesh, make the pet follow your player but always keep a short distance away.
4. Create an enemy game object. Using a NavMesh, have the enemy chase you if you come within a defined
"look radius”.
5. Create a second enemy that chases your pet without using a NavMesh when it comes within a defined "look radius".
Challenge: Create a game object that will run away from the player so that the player can chase it. Have the game object run away from the player if it comes within a defined “look radius”.
Post your link to a WebGL build of your work.
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