Before our next class, complete the following:

1. Create a terrain and add trees and obstacles for your player to navigate.

2. Add a 1st or 3rd person controller prefab to act as the player and attach your instantiation scripts from Assignment 1 to the game object.

3. Create a “pet” game object. Your pet can be any shape - sphere, pig, etc. Using a NavMesh, make the pet follow your player but always keep a short distance away.

4. Create an enemy game object. Using a NavMesh, have the enemy chase you if you come within a defined "look radius”.

5. Create a second enemy that chases your pet without using a NavMesh when it comes within a defined "look radius".

Challenge:  Create a game object that will run away from the player so that the player can chase it. Have the game object run away from the player if it comes within a defined “look radius”.

Post your link to a WebGL build of your work.

Published 11 days ago
StatusReleased
PlatformsHTML5
Authorminas76
GenreShooter

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